Piercing Shots
Ability — Marksmanship
— Play Cost: 2
Class Restriction: 
Marksmanship Talent
Ongoing: Damage that heroes and allies you control would deal is unpreventable.
At the end of your turn, if an opposing hero was dealt 5 or more damage this turn, you may draw a card.
Ongoing: Damage that heroes and allies you control would deal is unpreventable.
At the end of your turn, if an opposing hero was dealt 5 or more damage this turn, you may draw a card.
"The quickest path through armor is a straight shot." - Elistan Silverwind
Art by: Gonzalo Ordonez
Tournament Legality
- Legal in Core
- Legal in Block
- Legal in Contemporary
- Legal in Classic